跳到主要內容

Developer Blog: Connect Unity gamers across platforms with Facebook’s new SDK

facebook
Jen-Fu 你好,
A new post has been added to the Developer Blog.
 

Aaron Brady
明天,8月29日 1:00
Published by Aaron Brady

Facebook is committed to helping game developers build gaming experiences that seamlessly connect players across web and mobile platforms. More than 260 million people are playing games on Facebook each month - a number that continues to rise. One of the fastest growing categories of games on Facebook are the highly sophisticated, 3D games often labeled as core and mid-core. To support game developers building core games, we've teamed up with one of the leading game engines, Unity, to give Unity developers easy access to Facebook's social and identity features.

Announcing a cross-platform SDK for Unity games

Today, at Unity's developer conference, Unite, in Vancouver, BC, we launched a new cross-platform SDK that makes it faster and easier to integrate your Unity game with Facebook. Whether you're building on iOS, Android, web, or all three, the SDK lets you continue to write in C# and provide social game experiences to all your players, regardless of the platform they play on.

Already, Cmune's UberStirke, Madfinger's Shadowgun:Deadzone, and Nival's King's Bounty: Legions have integrated the SDK with their games.

Madfinger's Shadowgun: Deadzone on Facebook.com and iPad

Bring mobile games to Facebook's web audience with one click

The number of active Facebook users with Unity installed more than tripled in the first half of 2013, and today more than 90 million monthly active users have Unity installed on the web. Facebook has a relevant and engaged audience of gamers that mobile developers can reach by publishing their games on Facebook, and the SDK makes bringing a mobile game to web as simple as writing one line of code. By filling out a few fields in the developer app and giving us the URL of your game object, you can bring your mobile game to a whole new audience of avid gamers on Facebook. Madfinger used the SDK to bring their mobile game Shadowgun:Deadzone to Facebook.com, opening up a new growth platform for the game with minimal effort.

Provide a more immersive web gaming experience

As more graphics-rich web games come to Facebook.com, players want to stay immersed in the game experience while connecting with friends, and the SDK helps you do that. We've built native Unity dialogs for inviting friends, requests, and sharing, so people can stay in full-screen mode when they interact with social features, creating a richer, smoother web game experience for players.

We're also helping more people find and play Unity games on Facebook by driving discovery of the Unity player with a custom install flow for the Unity plug-in.

Get started

Get started connecting your gamers with their friends across platforms by downloading the SDK from our developer site or from the Unity Asset Store and reading our documentation.

Parse plugin coming to Unity

At the Unite conference, Parse also announced plans to release a Parse Plugin for Unity that will extend the Parse backend to web and mobile Unity developers. With the plugin, developers can store data, authenticate users, and easily implement advanced backend features such as saving high score data, saving game states for continuous play, and dynamically enabling and disabling a/b testing. The plugin will become available to developers in the coming weeks.


此電郵通知僅送給 zivhsiao.yoursite@blogger.com 。 You are receiving this email because you have chosen to receive developer updates from Facebook. Want to control which developer updates you receive? Go to:
http://developers.facebook.com/settings
Facebook, Inc., Attention: Department 415, PO Box 10005, Palo Alto, CA 94303

留言

這個網誌中的熱門文章

【課程】Arduino 四軸飛行器實作坊:機體組裝、寫飛控程式、自製遙控 App、飛行教學,一天學會

    您好: 【造飛機】燃燒你的飛行魂!10/1(六)為你舉辦「 Arduino四軸飛行器實作坊 」。講師邀請到經驗豐富Arklab團隊來教學,一天學會利用開源軟硬體做無人機。 想要學技術、做空拍、收集環境資訊、協助救災、觀察危險地帶、競速…各種無人機的應用,都可以從這場實作課開始,利用開源硬體、開源軟體的力量,實現願望。 歡迎來上課練功、技術交流、吹冷氣、交朋友。也請您把課程資訊提供給需要的同學、同事或朋友。 了解詳情、報名>>> 了解詳情、報名>>> 【課程內容】 時間:2016/10/1(六) 早上 09:30~下午 16:30 了解詳情、報名>>> 為什麼要來上課? 學會用開源硬體、開源軟體做無人機,以後可以自己改,做出更多應用。 學會基本的飛控程式、飛行技巧,後續可以進階到:自製Arduino遙控器、空拍機、競速機、物聯網機、環境監測機等等應用。 用手機就可以遙控,不用買很貴的遙控器。 無人機的應用有很多想像空間,除了空拍,也可以應用在環境感測、安全監控、物流、競速、資訊收集各種領域,值得學習。 學會調整飛行介面參數,讓飛行能夠更加平穩。 同時學習程式與硬體,培養跨領域的思維、解決問題的能力。 認識講師,遇到困難有人回答。書本資料太多、網路上的資料太分散,現場有人教學得快。 感謝您閱讀這封信,希望這個實作坊能滿足您的需求。 T客邦創客基地 林鈺奇 感謝您 有任何問題,歡迎跟我聯絡: danny_lin@hmg.com.tw

AIoT人工智慧+物聯網實作,用Web技術+深度學習+電腦視覺開發工具,讓裝置學會影像辨識

    您好: 2018/4/21(六)舉辦的「 AIoT人工智慧+物聯網實作 」,用Web技術+深度學習+電腦視覺開發工具,從無到有打造智慧物聯網應用。 課程把人工智慧技術結合物聯網裝置,用Web技術實作機器學習流程,從影像串流到利用Deeplearn.js(在瀏覽器中訓練神經網路)訓練影像辨識模型,同時結合Webduino物聯網裝置語音回報結果。 歡迎來上課練功、技術交流、吹冷氣、交朋友。也請您把課程資訊提供給需要的同學、同事或朋友。

Tips from AngelList on adding Codecademy to your resume

How to put your skills on display; new-look homepage; API Season Newsletter #50 June 6, 2018 Essential news, trends, and stories from Codecademy and the world of code. Completing a Codecademy course is no small feat. After learning, internalizing, and practicing complex technical concepts, you owe it to yourself to reap the rewards. Show the world the courses you've completed and the skills you've mastered, then see a change in your career. To help you get there faster, we asked the experts at AngelList and Paysa for advice. Read on for tips on why, how, and when to add Codeca